// Based on http://en.wikipedia.org/wiki/Binary_Heap
// as well as http://eloquentjavascript.net/appendix2.html
module.exports = BinaryHeap;
function BinaryHeap(options) {
options = options || {};
this._elements = options.elements || [];
this._score = options.score || this._score;
}
BinaryHeap.prototype.add = function(/* elements */) {
for (var i = 0; i < arguments.length; i++) {
var element = arguments[i];
this._elements.push(element);
this._bubble(this._elements.length - 1);
}
};
BinaryHeap.prototype.first = function() {
return this._elements[0];
};
BinaryHeap.prototype.removeFirst = function() {
var root = this._elements[0];
var last = this._elements.pop();
if (this._elements.length > 0) {
this._elements[0] = last;
this._sink(0);
}
return root;
};
BinaryHeap.prototype.clone = function() {
return new BinaryHeap({
elements: this.toArray(),
score: this._score,
});
};
BinaryHeap.prototype.toSortedArray = function() {
var array = [];
var clone = this.clone();
while (true) {
var element = clone.removeFirst();
if (element === undefined) break;
array.push(element);
}
return array;
};
BinaryHeap.prototype.toArray = function() {
return [].concat(this._elements);
};
BinaryHeap.prototype.size = function() {
return this._elements.length;
};
BinaryHeap.prototype._bubble = function(bubbleIndex) {
var bubbleElement = this._elements[bubbleIndex];
var bubbleScore = this._score(bubbleElement);
while (bubbleIndex > 0) {
var parentIndex = this._parentIndex(bubbleIndex);
var parentElement = this._elements[parentIndex];
var parentScore = this._score(parentElement);
if (bubbleScore <= parentScore) break;
this._elements[parentIndex] = bubbleElement;
this._elements[bubbleIndex] = parentElement;
bubbleIndex = parentIndex;
}
};
BinaryHeap.prototype._sink = function(sinkIndex) {
var sinkElement = this._elements[sinkIndex];
var sinkScore = this._score(sinkElement);
var length = this._elements.length;
while (true) {
var swapIndex = null;
var swapScore = null;
var swapElement = null;
var childIndexes = this._childIndexes(sinkIndex);
for (var i = 0; i < childIndexes.length; i++) {
var childIndex = childIndexes[i];
if (childIndex >= length) break;
var childElement = this._elements[childIndex];
var childScore = this._score(childElement);
if (childScore > sinkScore) {
if (swapScore === null || swapScore < childScore) {
swapIndex = childIndex;
swapScore = childScore;
swapElement = childElement;
}
}
}
if (swapIndex === null) break;
this._elements[swapIndex] = sinkElement;
this._elements[sinkIndex] = swapElement;
sinkIndex = swapIndex;
}
};
BinaryHeap.prototype._parentIndex = function(index) {
return Math.floor((index - 1) / 2);
};
BinaryHeap.prototype._childIndexes = function(index) {
return [
2 * index + 1,
2 * index + 2,
];
return ;
};
BinaryHeap.prototype._score = function(element) {
return element.valueOf();
};
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