/***** CALCULATE THE TIME REMAINING *****/
function getTimeRemaining(endtime) {
var t = Date.parse(endtime) - Date.parse(new Date());
/***** CONVERT THE TIME TO A USEABLE FORMAT *****/
var seconds = Math.floor((t / 1000) % 60);
var minutes = Math.floor((t / 1000 / 60) % 60);
var hours = Math.floor((t / (1000 * 60 * 60)) % 24);
var days = Math.floor(t / (1000 * 60 * 60 * 24));
/***** OUTPUT THE CLOCK DATA AS A REUSABLE OBJECT *****/
return {
'total': t,
'days': days,
'hours': hours,
'minutes': minutes,
'seconds': seconds
};
}
/***** DISPLAY THE CLOCK AND STOP IT WHEN IT REACHES ZERO *****/
function initializeClock(id, endtime) {
var clock = document.getElementById(id);
var daysSpan = clock.querySelector('.days');
var hoursSpan = clock.querySelector('.hours');
var minutesSpan = clock.querySelector('.minutes');
var secondsSpan = clock.querySelector('.seconds');
function updateClock() {
var t = getTimeRemaining(endtime);
daysSpan.innerHTML = t.days;
hoursSpan.innerHTML = ('0' + t.hours).slice(-2);
minutesSpan.innerHTML = ('0' + t.minutes).slice(-2);
secondsSpan.innerHTML = ('0' + t.seconds).slice(-2);
if (t.total <= 0) {
clearInterval(timeinterval);
}
}
updateClock(); // run function once at first to avoid delay
var timeinterval = setInterval(updateClock, 1000);
}
/***** SET A VALID END DATE *****/
var deadline = new Date(Date.parse(new Date()) + 15 * 24 * 60 * 60 * 1000);
initializeClock('clockdiv-5', deadline); |